Interview With A Slots 3D Animator
Have you ever played slots like “Gonzo’s Quest”, “Wolverine” or “Jack and the Beanstalk”, which feature animated characters besides the reels and rely heavily on 3D visuals for its symbols and animations? Chances are you probably have – as 3D becomes more prevalent in both Hollywood and the world of slots (seriously, when is the last time you went and saw a brand new traditionally animated movie in the cinema?), more and more companies start relying on it to replace 2D animation. Naturally, those 3D images can’t make and animate themselves, and as such special animators are being hired to do the work. Well, I actually managed to get in contact with one such animator who has years of experience in the iGaming industry, and he has agreed to give me a short interview and provide me with a couple of details about his job as a 3D animator! Unfortunately, he was forced to sign an NDA upon starting his job, and he’d prefer to be safe rather than sorry, which is why I won’t be disclosing his name. With that said, let’s get right into it!
Q: Hey, thanks for agreeing to do this! Why don’t you introduce yourself briefly and tell us a little bit about your job and experience?
A: Well, I’m 33 years old, and I’ve been working on slots pretty much since I left university. It wasn’t exactly a dream job, but it pays the bills, not to mention it allows me to experiment with many different characters and artstyles in a way that I wouldn’t have been able to if I was working in movies. My job primarily consists of creating animations and poses for various slots that my company is developing.
Q: So it’s just the animation? You’re not making the 3D models too?
A: No. I can make 3D models if I need to, but that’s not really where my strength lies, so we’ve got a person for that. I’m just doing animations and poses.
Q: What about intro animations? Do you make those too?
A: No, those are typically outsourced. I can make them if push comes to shove, but the management prefers to have the slot out as quickly as possible.
Q: Do you come up with them yourself, or does someone tell you what to do?
A: Well, it’s a mix of both, really. Every slot has a designer that decides its theme, comes up with its bonus games, does the math for payouts, that kind of thing. I try to work pretty closely with the designer in order to make sure that my work matches his vision for the theme. If he wants something more cartoony and goofy, I can’t really present him with animation that’s realistic and fluid. But he doesn’t tell me exactly what to do, so for the most part I’m left to my own devices.
Q: How long does it usually take to complete the animation for a slot?
A: It really depends on the requirements and the budget. Sometimes all I need to do is a few poses for the title screen and symbols, which takes a couple of days. When more complex animation is involved, it can take up to a month. But typically, slots are very quick to make, and I personally haven’t worked on a project that has taken more than a month or two from conception to finished state.
Q: Speaking of budgets, I’ve always been curious about how much it costs to make a slot. Are they expensive?
A: Well, I can’t say for sure, since I’m not really kept in the loop, but I don’t think so, no. I personally don’t get paid very much for my job, and there have even been times in which I have worked overtime without pay. I’d certainly be able to earn more if I worked as an animator for a movie studio or an advertisement company, but it’s an easy, fun and stable job, not to mention it allows me to experiment with various characters and styles, so I’m not complaining.
Q: Okay, last question! We all know that plenty of slots get released every year, but are there any you’ve worked on that haven’t seen the light of day? And if so, can you share a bit about the ones you regret the most?
A: Oh, yeah, there’s definitely been a couple of failures. I can’t really go into a lot of details, but I’ve worked on several licensed slots that were ultimately scrapped because the license agreements fell through on a technicality at the last second. One of those I was really passionate about, so that really sucked. As for the ones that I can talk about, probably my favorite of those was one inspired by “Finding Nemo”, which forced me to step up my game and learn how to do fish animations that looked natural and beautiful. I was really happy with the results, but since we wanted the slot to have a pretty big jackpot our CEO cut the cord on it shortly before release.
Q: Thank you very much for the answers! I think I speak for everyone when I say it’s been quite informative!
A: It was a pleasure!
I love playing blackjack, but it is a game that can make you rich if you play it right or make you broke, if you don’t. With the development of online casinos, there are tens of blackjack games with different rules and extra side bets. The best part about it is the variety that playing online offers, but there are also some hidden downsides, which at first may fool you into thinking they are working in your favour. For those who are acquainted with the term, side bets feature some pretty appealing payouts, but are not a good option in the long run. Casino games are usually a lot of fun to play and if you
In the world of videogames, the people running a platform are typically very involved with the development of games which appear on that platform, especially if they’re meant to be exclusively on that platform. I mean, it’s not hard to find a list of game
Okay, let’s take a break from talking about slots all the time in order to talk about something a little bit different – animation! After all, I created this blog in order to bring more attention to animation in general, especially in slots, so it only makes sense that from time to time I talk about animation’s other forms, right? Well, just this once, I’d love to take a look at animated movies in order to share something peculiar I’ve noticed. Well, a few things really – first, animation in cinema seems to have its ups and its downs, and second, we’re absolutely enjoying one of the best ups ever right now.
Many of us have owned pets at one point or another. Be it dogs, cats or gerbils, most of us have had a little, four-legged friend that we could turn to when we need some silent support and in turn care for and provide for. Yes, this is still an article about gambling, stay with me. Many of us have tried to teach our pets tricks, whether it’s sitting down and shaking hands for dogs or just pooping in the right place for cats. So, what do you do when your pet performs a trick successfully? You don’t just say “Oh, that’s very good”, because, in a truly shocking revelation, pets don’t speak English. Instead, you do it by giving them a treat, often combined with praise. Every time your puppy manages to sit down you say “Good boy” and give him a piece of dog candy, and then you go again. This technique is known as positive reinforcement, and can work on everyone and everyone.
The 15-reel video slot Millionaire Genie has everything a player might want: free spins, bonus rounds, progressive jackpot and a high RTP of 95.02%. As it is developed by Random Logic, the proprietary software house of 888, this exciting oriental-themed slot can be found exclusively at 888 Casino and their sister websites.
I often read online reviews on slots on sites, and there’s one thing I couldn’t help but notice. I mean, don’t get me wrong, I’m probably the only person who has noticed, all things considered, but I have noticed nonetheless! A few of the reviews I’ve read talk about the slot’s “animation”… But I have never really seen anyone actually explain what they mean. “This slot has very good animation” isn’t exactly a very self-explanatory sentence, after all! I mean, what are they talking about? It’s not something that’s easy to understand, like “This movie has good acting”, or “This song has good rhythm” – I mean, animation can mean a whole lot of things! It’s like someone saying “This game has good gameplay”… Like, what the hell are you even talking about?
Animation is one of the oldest forms of cinema. The first movies with a clear narrative (meaning not just test footage, but actual plot, albeit a very primitive one that often had to be narrated by a live performer in order to become clear) appeared in the last few years in the 19th century, around 1897. The first animated short, a propaganda piece for the Boer War, came out in 1899. Over the last 116 years, animation has gradually grown more and more sophisticated, to the point where animated shorts (such as those featuring Mickey Mouse) were commonly played before feature films, a spot that used to be occupied by live-action shorts such as “Flash Gordon”. When “Snow White and the Seven Dwarves” came out in 1937, for the first time the world saw the true potential of animation as a medium (and not just a genre, as the Academy of Motion Picture Arts seems to think), and the genre hasn’t slowed down ever since, continuously improving all the way to the present. While in 2015 we’re enjoying a lot less animated features and series than we did 20 or 30 years ago, the quality of animation has increased dramatically, with two of the top 10 highest grossing films of all time being animated and with more critically-acclaimed cartoons than ever before (such as “Gravity Falls”, “Steven Universe”, “Adventure Time”, “Avatar” and many others). Animation is blooming, and it’s everywhere around us – on TV, in the cinema, on billboards, on our phones… And yes, even in casinos!